I had a blast working with the wonderful team at Spark Unlimited last year on our crazy fun title, Ninja Gaiden Z: Yaiba. Big shout out to the team and leadership! AD work by Richard Smith, Design and CD work by Cory Davis and Toby Gard, Producer Skillz by John Garcia Shelton, bombastic sound design by the legendary Grant Kirkhope and amazing Environment Team leadership by Steve Ratter and Eric Beyhl; y'all made a really fun game and I'm plowing through it this weekend on the PS3 and loving it. I got a chance on this project to also work under the guidance of two of my heroes in games, the great Keiji Inafune as CD and the amazing Rodrigo Riberio as Lead Concept. Proud to be part of this title, thanks for taking a look!
I have a new found respect for all those amazing artists I've watched over the years that create demo videos. The amount of things you have to take into account quickly made me lose my place while painting. This sketch is about two 30-40 min sessions, starting with color blocking and getting in there for some light detail. I'm not super happy with the composition and color but what a great learning experience. I promise my next demo and video will be more focused and polished. :)
Video soon to come after I figure out how to export it. :P
::Updated with video::