Sunday, October 17, 2010
Saturday, August 07, 2010
Not Dead.
Sunday, December 20, 2009
I'm in Playboy!

I didn't get the operation, so settle down ;)
Playboy: Girls of Gaming 2009.
High quality render/illustration created by Pandemic/EA's Render Team.
Chris Hunt, Shao Zhang, Benjamin Liu, Justin Lewers, James Kennedy, Huan Phan, David Durry Allen, Jason Hazelroth and I. From Concept to Final, it was a blast to lead this one to the finish. :-)
This is a larger version for all the folks that put in amazing work creating The Saboteur, more art on the way!
Thursday, December 03, 2009
First set of art from The Saboteur
Hello!
These are the first of many pieces created for The Saboteur (hits U.S. store shelves this Dec. 8th).
It was my pleasure to Concept alongside the many talented Artists and Engineers at our Studio; we had the unique opportunity to recreate a war torn and brutally occupied 1940's Paris painted in the Film Noir tradition; resulting in a harsh yet alluring Black and White representation of the world. I had the great fortune to work very closely building these environments with our Design and World Building Leads, Tom and Erik respectively, and through this process we've created some of the most detailed and referentially dense final art I've seen in a game.
Along with environments, Concept got to take a shot at lending a hand to our in game User Interface-providing artwork for the perks and economy systems. This opportunity to help out lead to our Concept group contributing greatly to the final product. it was a blast to see this vision through with a whole lot of style from beginning to end.
Lastly, our Concept team had a great time adding to the wonderful marketing initiative headed by our internal marketing group. Creating promotional images for the San Diego Comic Con 09, print features in Playboy: Girls of Gaming issue 2009 and many others. If you haven't gotten and chance to take a peek, swing by Jason Hazelroth's blog for a feast for the eyes. His efforts for showcasing the action to be had in The Saboteur are exciting illustrations that I'm sure will make your desktops a lot happier :)
First set of links to contributors to this set of artwork:
Jason Hazelrorth
Bryan Norton
Allen Im
Chris Hunt
John Burnett
Erik Jakobsen
Joe Myers
Tom French
Michael Marzola
Thanks for taking a look and letting me yarn on, more links and art coming soon :)
Portfolio
Linked-In
These are the first of many pieces created for The Saboteur (hits U.S. store shelves this Dec. 8th).
It was my pleasure to Concept alongside the many talented Artists and Engineers at our Studio; we had the unique opportunity to recreate a war torn and brutally occupied 1940's Paris painted in the Film Noir tradition; resulting in a harsh yet alluring Black and White representation of the world. I had the great fortune to work very closely building these environments with our Design and World Building Leads, Tom and Erik respectively, and through this process we've created some of the most detailed and referentially dense final art I've seen in a game.
Along with environments, Concept got to take a shot at lending a hand to our in game User Interface-providing artwork for the perks and economy systems. This opportunity to help out lead to our Concept group contributing greatly to the final product. it was a blast to see this vision through with a whole lot of style from beginning to end.
Lastly, our Concept team had a great time adding to the wonderful marketing initiative headed by our internal marketing group. Creating promotional images for the San Diego Comic Con 09, print features in Playboy: Girls of Gaming issue 2009 and many others. If you haven't gotten and chance to take a peek, swing by Jason Hazelroth's blog for a feast for the eyes. His efforts for showcasing the action to be had in The Saboteur are exciting illustrations that I'm sure will make your desktops a lot happier :)
First set of links to contributors to this set of artwork:
Jason Hazelrorth
Bryan Norton
Allen Im
Chris Hunt
John Burnett
Erik Jakobsen
Joe Myers
Tom French
Michael Marzola
Thanks for taking a look and letting me yarn on, more links and art coming soon :)
Portfolio
Linked-In













Saturday, November 07, 2009
Wednesday, October 21, 2009
New Trailer for The Saboteur!
First trailer out to you great folks cut in house with a lot of TLC :)
More Videos and Artwork from this project coming soon, I have some never before seen art that will flip your wigs! ;)
Stay tuned!
Friday, September 18, 2009
Tuesday, August 11, 2009
Thursday, July 09, 2009
HIBM dollar Campaign

HIBM dollar Campaign-
My roommates have worked tirelessly on this project and it's an amazing effort to say the least. Give it a look and read the stories of some of the patients afflicted with HIBM-one being my friend Kam who is a daily inspiration to be around :)
Full website: http://www.hibm.org/arm/home
From my pal Jason:
"With ARM we have created this dollar campaign with the hopes of raising 1 million dollars to enable human therapeutic trials to fight HIBM. We are asking for two things: First, go to WEBSITE (http://www.hibm.org/arm/dollar:home) to donate $1. Second, send this email on to all your friends and family.
In the Internet age, reaching one million people in that amount of time is surely do-able. If you are interested in becoming a bigger influence in this campaign, host your own dollar collecting campaign in your community, church, workplace, among your friends and family and donate what you've collected as one donation. Or you can post this story and image on your own blog and Facebook page. The more people we can reach increases the awareness of HIBM.
HIBM (Hereditary Inclusion Body Myopathy) is a progressive and debilitating muscle-wasting disorder caused by a gene defect. It touches those between the ages of 20 and 40 and, although progression is slow, it typically leads to total disability within 10-15 years. Studies suggest that HIBM may be easier to cure than many other disorders or diseases, the only limiting factor is funds.
Thank you for your support,
Jason Hazelroth "
Friday, April 24, 2009
Saboteur
Finally will be getting to show some work from my 4 + year project with the great talent at Pandemic Studios. I bring you the first of my efforts for Saboteur, this one is a concept made to catch the mood of our protagonist.
links to some press our project is getting...
Kotaku
IGN
Games Radar
Stay tuned, fun things ahead :)
Oh, and keep your eyes on Jason Hazelroth's blog as well. He's gonna drop some artwork that is not to be missed.
Tuesday, February 10, 2009
Still alive :P
Tuesday, April 08, 2008
Monday, March 17, 2008
long time no post :(

But we're back! Did this quick sketch during some downtime (I really love me some Shadow of Colossus), hope to put some more goofy story stuff in :) I kinda want to paint monsters all day, so maybe some more tonight or some pirate ships trying to steal this mama's eggs.
updated: just added my lunch time thumb from my DS, that colors app is really great :D
updated: just added my lunch time thumb from my DS, that colors app is really great :D
Sunday, December 09, 2007
J.C. Leyendecker study on the DS :)

A quick study of a great sketch by J.C. Leyendecker. Trying to get a little more painterly with the Colors Application. After seeing Rodney, Mindy pimp on their DS's I figure it was time I try something a little more "meaty". The Colors site has a great gallery feature where it does the playback just like the DS...
kinda kooky seeing it played back
I'm sure its different for everyone, but for me painting always feels like digestion. Good food and friends, some laughs, digestion.
Monday, November 19, 2007
quick painting on the DS!
Wednesday, September 05, 2007
Sunday, August 19, 2007
Tuesday, July 10, 2007
i'm old greg!
Sunday, June 17, 2007
some face stuff and a quick painting.
Thursday, May 31, 2007
self portrait or me = lazy :P
Sunday, May 13, 2007
before bed face painting...
Monday, April 09, 2007
artwork from my journal, some old, most new :P




Here are some samples of some of my journal work. I tend to keep this to myself but recently have been asked to pimp it some in the new Lang Magazine in Detroit. So here is an assemblage of some personal stuff :P. I think keeping a journal is a good habit, either to jot down whats on your mind or even to cope from time to time. Hope you get a kick out of it.
Friday, February 16, 2007
quicky, 15-20 mins
Tuesday, February 13, 2007
some more panels in flux
Thursday, January 18, 2007
Thursday, December 14, 2006
Steve Huston is my new god... sounds pretty serious don't it :D




a quick study from a Steve Huston sketch. this study is two fold, 1) i have to do this more often (and will) and 2) i needed to learn what art rage was good for (art rage is a program that fakes oils really really well, and its free-ish). i'm gonna go through my Huston file and do some more studies this weekend, some backs and knees and hands and, and, and... i'm pretty excited about it actually :D
edit: the ones on the top are new! thank you mr. Huston!
edit2: the girl images above are from hong ly's photo stock on characterdesigns.com. a great resource, especially if you put the viewer on slideshow and on a timer so its a gesture fiesta!
Subscribe to:
Posts (Atom)





















